iOS for Game Programmers

Allen Sherrod

ISBN: 978-1-938549-87-8
Pub Date:  May 2014
Specs: 7 x 9   Paperback with DVD
Pages: 300
Price: $44.95

Mercury Learning eBook


This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a coloring book, and a card game.  Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects.  By the end of the book, the reader will have five apps that they’ve developed along with the knowledge of making games for the iOS platform.

FEATURES

BRIEF TABLE OF CONTENTS

1: Introduction 2. Elements of a Game 3.iOS Basics 4. Matching Game 5. Puzzle Game 6. Coloring Book 7. Card Game 8. Conclusion 9. Appendix: Chapter Answers

ABOUT THE AUTHOR

Allen Sherrod has written for Game Developer magazine, Gamasutra.com, and contributed to the Game Programming Gems 6 book.  Currently, he creates interactive mobile apps for the iPhone and iPad. Most recently, he served as the programmer for DreamWorks’s Turbo Movie Storybook. He has also developed iOS for DreamWorks movies.

SHORT DESCRIPTION OF BOOK:

Explores the world of iOS development. Each chapter builds off of topics by having the readers create four fun game projects using a hands-on approach.