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MERCURY LEARNING and INFORMATION provides print and digital content in the areas of science and medicine, technology and computing, engineering, and mathematics (STEM disciplines) designed for the professional/reference, trade, library, higher education, career school, and online training markets. We embrace both traditional and innovative publishing models designed to accommodate the needs of the intended audience by using the appropriate delivery methods.

Basic Electronics Theory and Practice Third Edition Book CoverBasic Electronics

Theory and Practice

Third Edition

Sean Westcott
Jean Riescher Westcott

ISBN: 9781683925286
Pub Date:  June 2020
Specs: 7 x 9   Paperback
Pages: 378
Price: $54.95

    

Designed for both the student and hobbyist, this updated revision is an introduction to the theory and practice of electronics including advances in microcontrollers, sensors, and wireless communication. Each chapter contains a brief lab to demonstrate the topic under discussion, then moves on to use all of the knowledge mastered to build a programmable robot (Arduino and Netduino). New material on using Raspberry Pi and Python has been included. The companion files include short videos of the labs, soldering skills, and code samples for programming of the robot. Covering both the theory and also its practical applications, this text leads the reader through the basic scientific concepts underlying electronics, building basic circuits, learning the roles of the components, the application of digital theory, and the possibilities for innovation by combining sensors, motors, and microcontrollers. It includes appendices on mathematics for electronics, a timeline of electronics innovation, careers in electronics, and a glossary.

FEATURES

BRIEF TABLE OF CONTENTS

1: The Theory Behind Electricity. 2: How Electricity Works. 3: Currents and Circuits. 4: Tools of the Trade. 5: Shop Setup and Safety. 6: Switches. 7: Resistors. 8: Capacitors. 9: Diodes. 10: Transistors. 11: Power Sources and Power Supplies. 12: Soldering. 13: Constructing a Power Supply. 14: Digital Theory. 15: Integrated Circuits. 16: Memory. 17: Microcontrollers. 18: Motors and Controllers. 19: Sensors. 20: Electronic Communication. 21A: Arduino-Building Your Robot. 21B: Netduino- Building Your Robot. 22A: Arduino -Getting Your Robot Moving. 22B: Netduino-Getting Your Robot Moving. 23A: Arduino: Adding Sensors to Your Robot. 23B: Netduino: Adding Sensors to Your Robot. 24: Using Raspberry Pi in Your Electronic Projects. 25: Cybersecurity and the Internet of Things (IoT). Appendices: A: Glossary. B: Timeline of Electronics. C: Mathematics for Electronics. D: Careers in Electronics. E: Resources. F: Answers for Odd-Numbered Exercises. G: Lab Video Directory. Index.

ON THE COMPANION FILES!

(files also available from the publisher for downloading)

ABOUT THE AUTHORS

Sean Westcott works in IT and cybersecurity in Washington, DC. Jean Riescher Westcott is the co-author of Industrial Automation and Robotics and Video Game Addiction. Together they have written Digitally Daunted: The Consumer's Guide to the Technology in Your Life and The Complete Idiot's Guide to Electronics 101.

 


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