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MERCURY LEARNING and INFORMATION provides print and digital content in the areas of science and medicine, technology and computing, engineering, and mathematics (STEM disciplines) designed for the professional/reference, trade, library, higher education, career school, and online training markets. We embrace both traditional and innovative publishing models designed to accommodate the needs of the intended audience by using the appropriate delivery methods.

Google Glass Development
Pocket Primer

Oswald Campesato

ISBN: 978-1-937585-38-9
Pub Date:  June 2016
Specs: 6 x 9   Paperback with CD
Pages: 200
Price: $29.95

As part of the new Pocket Primer series, this book provides an overview of the major aspects, the source code, and tutorial videos to develop applications for Google Glass. It contains information for developing Glassware using Android and HTML5 technologies, primarily for self-directed learners who have some knowledge of Android and HTML5 graphics-related technologies. Readers will learn how to use CSS3, HTML5 Canvas, D3, and SVG to create Glassware. In addition, readers will learn how to use the GDK in order to create Android-oriented Glassware.


Brief Table of Contents

Chapter 1: Introduction to Google Glass. Chapter 2: The Mirror API. Chapter 3: Google Glass and HTML5. Chapter 4: The Glass GDK (I). Chapter 5: The Glass GDK (II). Chapter 6: The Glass GDK (III). Chapter 7: Working with Sensors. Chapter 8: Miscellaneous Topics. Chapter 9: Looking Forward.

About the Author

Oswald Campesato (San Francisco, CA) specializes in Java, Android, jQuery, and CSS3/SVG graphics. He is the author/co-author of seven books including jQuery, CSS3, and HTML5 for Mobile and Desktop Devices and HTML5 Canvas and CSS3 Primer (Mercury Learning).