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MERCURY LEARNING and INFORMATION provides print and digital content in the areas of science and medicine, technology and computing, engineering, and mathematics (STEM disciplines) designed for the professional/reference, trade, library, higher education, career school, and online training markets. We embrace both traditional and innovative publishing models designed to accommodate the needs of the intended audience by using the appropriate delivery methods.

Angular 3

Oswald Campesato

ISBN: 978-1-683920-35-9
Pub Date:  April 2017
Specs: 6 x 9   Paperback with CD
Pages: 200
Price: $29.95

This book provides an introduction to Angular 3 application development, independent of any exposure to Angular 1.x, intended for beginners who want to develop Web applications. Readers will learn how to create applications with various UI Controls, how to create custom components, and how to handle mouse-related events. It illustrates how to create Angular 3 applications containing SVG, D3, and GSAP. It also covers Angular 3 applications that use Flux, Redux, Relay, and GraphQL. The final chapter covers mobile application development, delving into Ionic 2, Angular 3 with NativeScript, and React Native with Angular 3. Includes companion files with source code and color figures from the book



Oswald Campesato (San Francisco, CA) specializes in D3, Java, Android, jQuery, and CSS3/SVG graphics. He is the author/co-author of over twenty books including the Python Pocket Primer,  jQuery, CSS3, and HTML5 for Mobile and Desktop Devices, and the HTML5 Pocket Primer (Mercury Learning).